Jul 25th, 2009 | No Comments

Yesterday I posted on Team Building, I mentioned in that post that I’ll post about the tasks one by one later. So here I am with the first task for my Team Building workshop.

This task is named “Rabbit, Archer or Wall”

- In this there are two teams.

- Each team has to choose the character they want to be they can either be Rabbit or Archer or Wall

- All the team members have to be same character, so the character has to be told to everyone in the team. The team here decides what they want to be.

- Both teams are given 30 seconds to decide who they are.

- After 30 seconds both team face each other and do the respective action.

- For Rabbit action is “Hands on ear”, for Archer the action is “Archer releasing arrow”, and for Wall the action is both Hands with the palm facing the other team.

- When Rabbit comes in front of Archer – Archer wins (Archer kills Rabbit)

- When Rabbit comes in front of Wall – Rabbit wins (Rabbit jumps over Wall)

- When Wall comes in front of Archer – Wall wins (Wall falls on Archer)

In this you can have 5 iterations which yields you the result.

Things team learn in this task,

- Communicating the character (action) to all the members.

- Improved co-ordination among team members as all the members are told to do the same action.

- Improved understanding among team members.

- Chance for team members to place their opinion, get togerther and discuss what action to perform.

- Improves teamwork and team comes together to achieve success and win.

I’ll post the other two exercises that we had very soon. Keep checking.

Njoy :-)

May 12th, 2009 | No Comments

I have posted 2 exercises so far exercise1 and exercise2, this is my third one.

Tennis Balls: Divide the participants up into small groups of about eight to ten people and have them arrange themselves in a circle. Give a tennis ball to one person and explain the rules of the game:

  1. Each group is in competition with the other groups in the room. The group who can complete the most “circuits” in a given time will be the winner.
  2. A completed circuit occurs when every person in the group has touched the tennis ball.
  3. Only one person in the group can touch the tennis ball at one time (therefore the ball must be tossed rather than passed.)
  4. If the ball ever touches the floor, then production must stop for one-minute.
  5. Tell the team to imagine the ball as project and tell them they have to handle this project very well.

Have the teams complete a few circuits to get comfortable and begin creating patterns that make them more efficient. The facilitator may want to stop the groups and get feedback as to how they are becoming more efficient and help them understand that this is a natural progression in business as well. Have the groups continue to complete circuits, but as time progresses, the facilitator will add additional rules to make the process more difficult.

  • A Co-Worker calls in Sick–Remove one of the group participants and tell the group that the participant called in sick. After they complete a few circuits, remind them that just because someone calls in sick, doesn’t mean that that person’s work doesn’t need to be completed. (They will probably have just continued to complete the circuit just as they had before the person left.) Remind them that each of their last few circuits have had one fewer touches than before, so they do not count. Someone will have to pick up the slack for the absent person. After a new pattern is established, have the person come back.
  • Double Production–Throw a second ball into the mix and tell the group that our client wants us to double production. Only one ball can be held by any one person at a time. You can add a third or even fourth ball later.

Use your imagination to come up with other rules and be sure to have a prize for the winning team. At the end of the game, ask the group how did the game relate to things they face in the business world.

Written by Ajay Matharu

May 12th, 2009 at 11:39 pm

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